Category Archives: Uncategorized

Back to inching

I’m back to inching along in connecting the Knowledge Base. I have begun pages for atomic and subatomic physics, Elements of culture are being connected to magnetism, and elements of anthropology are being connected to optics. Finer divisions of anthropology will be connected to mechanics as I proceed.

I’ve reached a significant milestone in personal decluttering…my personal paperwork is now cleared of most of the junk, sorted, filed, and up-to-date. Other stages of decluttering and cleanup may now proceed.

Organizing

Just checking in for now. For the past week, I have been taking care of some physically and emotionally demanding personal business. I am still making progress with the STEP program, although it has taken longer and been more difficult than I had anticipated. For the past couple of weeks, the organizing of my personal routines, projects, and living space has taken priority over the knowledge base, or programming related to it. I should be back before long.

Projects

For a personal project, I’ve recently invested in the STEP Mastery Program, from https://learndobecome/com. I’m tired of living a life of chaos surrounded by piles of debris from incomplete projects, so I’m spending a lot of time organizing my time, projects, and stuff. There’s a lot of sorting and throwing away going on; the most urgent batch may continue for another week or so. I’m also enrolled in several free courses from Udacity; these include version control using Git; HTML and CSS; Android (programming) Basics, and also a Java programming course from Udemy. I’ve decided that it’s time to upgrade and update the Sapience Web site: I’m not quite sure exactly how I’m going to do that, but I intend it to be more graphic and more interactive. I also intend to develop a smart phone app, or maybe a suite of them, using Android and IOS. The working title is “Sapience Learning Laboratory”.

I’m continuing with the development and linking of pages of the Sapience Knowledge Base and I have almost a year’s worth of work I haven’t yet published and posted to the the web. I’ve decided to shift the focus to the lower end, concentrating on science and beginning with physics, mechanics, and particle mechanics. Most of that is going to be reserved for a future update.

That should keep me busy and out of trouble, or perhaps in it.

Drowning

Not much progress in building links for the knowledge base. Instead, I have been pushing my independent studies of computer science and technology, and learning how to organize my activity and stuff.

Mechanics

I have taken physical and natural science, the study of the natural world around us, as the most basic component of human knowledge. With my recent decision to focus on the simpler end rather than historical end comes a decision to focus most particularly on physics, and within physics, on mechanics, and specifically particle mechanics. The first thing to I want to do is to concentrate on the mathematical description of time and space. I don’t have any deep philosophical insight into the description of time: I just use a number of time units from an arbitrary beginning, which will depend on the context of the problem. As I develop more applications, this will become a more complex topic. As far as space, I am using three types: Linear, or one-dimensional space; planar or two dimensional space; and three dimensional space. There are more complex variants of these, but I will also defer this for a later time. Although time and space are considered mathematically continuous, I can only represent them approximately. For beginning applications, a small number of divisions will be sufficient.
The next task is to describe particle motion. I consider a particle to consider a mass point, which is an idealization and is only represented approximately. Motion is the association of positions in space with instants of time, and there are various types and cases of motion. I am still working on my programming skills to represent these in a computer program, but I am getting close.

Developing

I had the notion that my studies of history are going much too slowly to be useful. I want to start making a commercial product. Given that smart phones are becoming so common and useful and applications are becoming so common, I want to go back to the low-level science end and begin programming scientific applications in what I will be calling the Sapience Learning Laboratory.
When I did a search on Android development, the first thing that came up was Udacity. This has numerous free courses that I can used to update and improve my various skills.

As I work through the knowledge base, there is a great deal of emphasis on physics. Many topics use this, at least indirectly. The most basic, elementary topic is particle mechanics. In order to work with particle mechanics, I need the concepts of time and space. I am taking a purely mathematical approach. Although space in reality seems to be infinite, unbounded, and continuous, for practical, computational purposes, I am dealing with small, discrete, bounded spaces. As I enlarge these in the process of development, they will begin to approximate reality. There are linear or one dimensional spaces, planar or two-dimensional spaces, and solid or three-dimensional spaces. I am also including time as if it were a space. This should get me started.

Biology

I am finding that working in prehistory is more satisfying than trying to track current events, so I’ve been trying to expand the examination of the earliest periods. This is requiring that I look more into the development of science, particularly biology. Since I had set this aside for a long while, there’s a certain satisfaction in getting back to it.

Really? That long?

Have I really not posted on the blog since October?
Alright, I did drop working on the future in favor of going back to prehistory. But I recently decided to switch back to the present and work on current events some.
I am not working much on the far future or middle future. The near future is being connected. I don’t have much for the next 5 years. Within the next year, the major anticipated event is the US 2020 Presidental election. President Trump is already campaigning for re-election. On Sarah Hoyt’s blog, one of the commenters referred to the crowded field last election cycle, and mentioned 76 Unknowns. It seems appropriate. I didn’t even try following this last time, but the Knowledge Base has developed enough that I can give it a try this time.
Looking ahead in the next month, Brexit negotiations and another Summit meeting between President Trump and North Korea are anticipated.
Modern history is being connected to more cities. For the 20th century I am reviewing Asiatic peoples, and for the early 21st century I am reviewing Latin peoples. The late 2010s are being connected to cities.
Current events, those of 2019, are a month behind. So far, there are references to earlier events in the 20th century, since World War II, and I will be looking into these a little. The connections to nations and peoples are not yet very broad. Western Civilization is dominated by Anglic peoples. So far, political events in the United States are getting most attention, followed political events in Venezuela. I will be looking deeper into both religion and government, although government has more associated events.
I wanted to go to LTUE again this year, but car repairs this last fall were too costly and ate my savings. I have also not put much attention into creative endeavors, so I don’t have as much to show as I wanted. Hopefully I can go next year.

More slicing

I indicated that I’m starting to work on the future. I don’t think I can do much in the future without a solid grip on the present. I’m still working analyzing and rearranging events of April and May, but I;m getting closer.

This has been re-igniting my interest in creative science fiction. I started work on a near-future science fiction novel, incorporating some of my thoughts on reusable launch vehicles. I came across a book that’s been published and made available on the web; “How to Design, Build, and Test Liquid-fueled Rocket Engines”, and I’m starting to work through the design equations. I don’t have the machinery or the skill to actually build one, but my fictional characters do, and I feel like I need to work through the problems so I will know what problems they will have to deal with.

I am also working through my gaming material, GURPS and Traveller; which provide other ideas and design sequence I can use for fictional vehicles.

I also have some software for mapping and cartography that I am using, and a couple of projects. We shall see what, if anything, comes of all this.

Back to the Future

I decided that I almost have enough background to resume exploring the future.
Except, not quite. Since I let almost six months go by without attending to current events, there is a lot of material to go through. Being able to sort events into “Western Civilization” and “Asiatic peoples” during the last month or so seems like only a small step forward, but this will be an accelerating process.