Grinding it out

I’ve been busy this weekend watching LDS general conference, so I haven’t done a whole lot of computing. There was one irritating bug I encountered with the last test of my demonstration program, but I think I’ve got it.  Working with individual physical objects is a bit cumbersome at present.

I’m still working with technical matters of overloaded operators, stream input/output, random-access files, and structures. I have started the preliminary sections of the chapters on inheritance and polymorphism.

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